Day 2 is finally over
I am feeling exhausted and happy all at once. My first successfull LD entry. I finally managed to solve my sprite bug and was able to submit a small game that is using the raycasting-based software renderer that I have been spending most of the time on. I am not happy with the gameplay of the game; it is just a small and shooter without any special mechanics. What I am very happy with, is the art still. I really like low-res games.
That’s it for me and good luck to anybody still spending the last minutes to polish the game. Post Mortem and timelapse will come somewhere next week I guess once I had some time to reflect.
