Awesome platformer engine… complete!

I spent the morning coding up this awesome platformer engine in Flixel! 😀 It’s got the best platformer controls I’ve made yet, with variable-height jumping, wall sliding, wall jumping, and even punching and kicking. No shooting yet, but that can wait. :)

If this were Friday night, that would be great, and I could go to sleep ready to start coding the actual game on Saturday. However, it’s Sunday at noon and I have less than five hours to go…