Time to finish the whole thing!

Ok, so far it’s hard enough so I will add one or two bossfights and a last level (which will be to hard for nearly everyone so you don’t have to play the last one)

Now you have to deal with an evolving AI, from spikes to a navmesh using, invulnerable sphere  – so thats the evolution in there

A main menu is prepared, but not integrated yet.

As soon as the new version is up I will post it here!