Motivation

While my game is kinda neat with the procedurally generated energy network thing, it has a lot of bugs due to how basic it currently is; overlapping parts, objects that aren’t placed properly etc. I was feeling kinda down about it because it didn’t have that, feeling, the one where you know it’s gonna turn out good. Then I added some enemies and watched my turrets massacre them… I feel better now.

I think after I get more polish into the game, add a “win” state, and some more AI, I’ll be able to focus on fixing the bugs and the procedural stuff that’s bugging the hell out of me. But I’m happy with the way this whole “make a game in 48 hours” is going. Good luck to anyone else who is having issues with things or is doing this for the first time. Just remember, it’s fun!…right?