EvoProbe: First day progress

I think I’m done for today. The game don’t look like a game yet, but almost all the logic is in place, storyline is ready. Tomorrow will be a day of polishing bugs, adding game art, making sounds, misuc, and combinig this all together.

Few things I learned during the first day:

  • HTML5 canvas is not that hard as it seemed
  • Making 75 levels for the game is a good idea, but not in such short time frame. Texts for 9 levels took almost 2 hours of work. But the storyline looks pretty interesting.
  • Using spine.js for MVC was a perfect idea. The code looks great so far, callbacks everywhere.

Screenshot of the sector map:

Going to sleep for a few hours. Have a nice hackday!