I’m in!

Hello everybody, I’m in yet again! Just like last time, I will be using my own framework for text based games that I made specifically for last LD. I have a modestly sized todo list for the engine that I made last time so there is a lot of room for improvement. However this time I’m trying to document everything so if you want to try something new in LD36, you can find the framework on github.

Anyway, have fun everybody!

P.s. docs should be ready after this weekend :)