Oops

It occurs to me that the objective of my game is exactly like Slender’s. Oops. Oh well. At least it’s explained to you in my game why you’re collecting the pages.  Progress is… not as far as I’d like it to be, but still reasonably good. The only engine related things I’ve yet to make are the hiding and chasing mechanics, but once those are done, I just have to finish up the resources and then compile it into a finished product. I really wish I didn’t have to work Sunday, but oh well. I’m sure I can get this done tonight, but if not, I guess I could enter it into the jam.