T-33: Slacking

Sort of. Been slacking quite a bit – had a 15-min nap, internet browsing, supermarket visit. That said, I now have an acceptable level switching system which is good.

Next up:

  • Fix Level 2 to make enough room for the player character (turns out my collision detection requires 2-block hallways)
  • Rewrite the render() method to render each level’s enemies individually
  • Sort out combat properly – attack with spacebar rather than automatically winning
  • Give dudes HP
  • Design some levels
  • Give it some… oh I dunno…

 

Ah, yes.

Either way, I’m pretty pleased because I really think I’m going to have a deliverable at the end of this. Heck, I wouldn’t be too sad to hand in what I have already and there’s still ~2/3 the time to go. This means I can happily say I’ve already met my only target.

[x] Make a game