For all the strugling LWJGL java developers (MultiThread stuff)

After a terrible age of single threaded games, i finally found out how to use multiple threads! I have googled many hours before, but today i found an open source engine called Jrabbit I didn’t look at it to much but i found their javadoc while i was googling, and found the object WatchableGLThread An that is exactly what i was looking for! You can find the source code or use the engine itself.

This is just i message for al LWJGL Developers who had problems with this. I think there are alot of people who had trouble with this! Good luck developing!