Progress!

My first blog post! For my first LD game! Woo!

My idea is a RPG style game, you start as a little green blob, and as you fight you level up, but you level up by evolving new body parts (eyes, arms, legs).

Anyway, I’ve made a little progress, I’ve decided to go for super minimal graphics, 8×8 sprites/tiles, and 80×56 resolution. Yep. Scaled, of course, so that you can actually see it. I’ve got a basic tileset system set up, so adding graphics and animating sprites should be relatively simple. I also have a method to seamlessly scroll the background tiles. Now I gotta get actual mechanics going ๐Ÿ˜€

Here’s a screeny:

Not much here yet, but its a start.