Bed after day one
So, as always (3rd timer…), I’m learning a new framework/language for LD. For this one, I decided to dive into Processing. I’m using Processing.js, which is a really cool library which gives access to Processing via JavaScript. Since I already know OpenGL, C, Java, and JavaScript, I figured Processing wouldn’t be too hard to pick up… long story short, I’ve still got a lot to learn!
I do have a basic understanding of what’s going on, but it’s taking me a bit longer to do what I originally intended. Tomorrow will be replacing placeholder interactions and starting to work on game mechanics. Sunday will be finishing the underlying game.
Here’s a quick screenshot of what I have going on so far:
