I’m in.

One more time!

This time using my own (open-sourced) engine, “glomp” written using the fantastic OpenFrameworks as a base, with all game code in a data-driven/reactive Lua environment.

Other software/tools: Photoshop, Galaxy Note 10.1 with pixel editors, Sublime Text, X-Code, Audacity

I don’t really care about “winning,” just more interested in a chance to test out my engine in a fast paced development environment.

Will be blogging progress here and on my own blog: blog.decultured.com