I’m in!
So I think I’m actually going to have time for LD this weekend.
Depending on the theme and the type of game I want to make, I’m going to choose different tech.
If I want to make a touch/iOS targeted game, I’m gonna use Futile, my own 2D framework for Unity – http://struct.ca/futile
If I want to make an artsy/pixelly game with tons of bitmap effects, I’ll use standard Flash.
If I do any stuff in 3D (unlikely) it’ll be Blender. Otherwise I’ll be creating everything else in Flash.
I’ll use TexturePacker to pack textures, and Glyph Designer to generate my bitmap fonts.