I’m in!

So I think I’m actually going to have time for LD this weekend.

Depending on the theme and the type of game I want to make, I’m going to choose different tech.

If I want to make a touch/iOS targeted game, I’m gonna use Futile, my own 2D framework for Unity – http://struct.ca/futile

If I want to make an artsy/pixelly game with tons of bitmap effects, I’ll use standard Flash.

If I do any stuff in 3D (unlikely) it’ll be Blender. Otherwise I’ll be creating everything else in Flash.

I’ll use TexturePacker to pack textures, and Glyph Designer to generate my bitmap fonts.