*smacks hand on desk* IN

December of 2011, I found Ludum Dare shortly before it began and prior to some important business. As such, I spectated.

April of 2012, I decided to try my hand at it but quickly realized that, again, other things were more important that needed my attention. So I ducked out rather quietly.

Now, I believe it may be time. I may still have work, but I want to do it this time! LET’S GO!

So then, so far the plan is:

Language: Python 3.x
Libraries: Pygame
Graphics: GIMP and/or MSPaint
Sound: Not sure yet… sfxr perhaps?
Music: Anvil Studio (yay MIDI)

Also, I have a bit of a to-do list before Friday…

1. Start a dropbox account or the like. After all, without a way to get the game on the web…
2. Actually get an executable going for one of my old games. Yeah, I have yet to move beyond hard code when it comes to my games as of yet, and that might need to change. Need to figure out py2exe or something.
3. Once those two are done, maybe I will post the executable to the dropbox to see if all went well. I have a game I made for a mini LD some time back that never made it to the net that I may try number 2 with and then post.