Agorobophobia – Programming Update #3

Sorry to our loyal fan(s) for the lack of updates yesterday; it was a really busy day!  We were quite exhausted by 3 o’ clock in the morning, hit the hay pretty hard.  We overslept by an hour this morning, so we’re (or at least I am) a bit behind schedule.

Lots and lots of stuff still to do.  We have a schedule drawn up for the day, and there are an unbelievable amount of features left to program before we have a minimally functioning game.  So I should probably just post a screenshot and get on with it!  1133 lines of code so far.

Infinite robots you say?

Who loves infinitely looping worlds?