Running
I ditched the entire “bayessian network in 48 hours” idea, scrapped all assets and started over.
I’m still in with the same notion as before, but I created a far simpler model for the game and I’m actually at the “content and tweaking point” after only 14 hours of work. It feels like such a blessing when you finally put the pieces together after several hours and the gameplay just pops out as you had hoped.
I’ve got three hours running for music, a few sounds (I’ll skip the Raymond Chandler monologues this time, scout’s honour), tonnes of sprites and images, and value tweaking as well as a final win condition.
I won’t reach the ultimate goal of multiple phases of civilization, but given the time frame, I’m pretty impressed with myself.
Beta screenshot at the drop ————–> DROP!

God wonders if he should punish the orney animals.