Tiny Sword! (I’m Done :3)
My terrible game, Tiny Sword, is complete! I learned quite a bit from making it. This is a post-mortem. (By the way, check out the entry here: http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=4396)
What I learned:
- I need to work on my OO skills.
- Flashpunk is awesome.
- Having a busy weekend AND working on a game at the same time is hard.
- I have to work on my pixel-art skills.
- I didn’t focus enough on gameplay.
- I didn’t know Flashpunk at all before going into this competition.
- I couldn’t think of a decent art-style.
What went right:
- I kept myself sane throughout the weekend by socially interacting with people.
- I got enough sleep.
- I had fun.
- I used a great Flash engine.
Hope you all had just as great of a Ludum Dare as I did! Hope we can get to the 1,000 mark 