Tiny Sword! (I’m Done :3)

My terrible game, Tiny Sword, is complete! I learned quite a bit from making it. This is a post-mortem. (By the way, check out the entry here: http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=4396)

What I learned:

  • I need to work on my OO skills.
  • Flashpunk is awesome.
  • Having a busy weekend AND working on a game at the same time is hard.
  • I have to work on my pixel-art skills.
What went wrong:
  • I didn’t focus enough on gameplay.
  • I didn’t know Flashpunk at all before going into this competition.
  • I couldn’t think of a decent art-style.

What went right:

  • I kept myself sane throughout the weekend by socially interacting with people.
  • I got enough sleep.
  • I had fun.
  • I used a great Flash engine.

Hope you all had just as great of a Ludum Dare as I did! Hope we can get to the 1,000 mark :)