LD#23- Ugh! Am I using scaling without knowing it!?

Ugh! So, I’m using libGDX as the primary Framework for doing all of my drawing, and while it seems to work fairly great for the most part, I’m running into some weird/awkward things with it.

As you can see, on the two different tiles (The one with the table and the cross) it looks like the image is being scaled to be one pixel thinner. It’s happening on the 3rd and 6th sprite on my sheet (Each image is 40×34). I’m probably just going to use a single image for each tile if I can’t figure out why it’s doing that!

 

Anyway, I’ve got some minor ‘building’ based activities down.

Tags: error, libgdx, scaling