LD#23: ACK! I lost twelve hours!

I just don’t know where the time went!

 

However, I think I’m not ready to once more attempt to wrastle with the code that I have and the idea. Hopefully, I can get the basic “AI” and stuff for the unit control ready without a problem. I’m thinking that most of the control for the game will be handled by a semi-stupid AI, mostly ‘If no task, wander aimlessly’ and ‘If at war, attack units attack, defense units move towards closest invader’ sort. After all, the AI is just supposed to be simple souls protecting their Idea, not super intelligent stuff!

 

Also trying to decide if I still want to implement the whole ‘world splitting’ thing, but I guess that can come up when I have the AI done.