Lunch #1 Checkin

Current Build Screencap:

 

Task Log: 

https://docs.google.com/spreadsheet/ccc?key=0AkFxtj8lHyKLdEFKck1hNVZlaEg4N09zNGQ3SFVXdWc&pli=1#gid=0

design HUD art P1 In Progress
Tune ship movement design P1 Not Begun
implement ammo tech P1 Not Begun
implement ammo hud tech P1 Not Begun
implement health hud tech P1 Not Begun
implement health tech P1 Not Begun
ship should switch directions tech P1 Not Begun
Cloud art art P2 Not Begun
World art art P2 Not Begun
Ship art art P2 Not Begun
cannonball art art P2 Not Begun
Ship Raise Sail Anim art P2 Not Begun
Ship Lower Sail Anim art P2 Not Begun
open sail sound sound P2 Not Begun
shoot sound sound P2 Not Begun
Get the actual cannon shooting point working properly. tech P2 Not Begun
Wind buoy art art P3 Not Begun
ambient world track sound P3 Not Begun
Wind buoys tech P3 Not Begun
change direction sound sound P4 Not Begun
player has control over cannonball power tech P4 Not Begun
Ships move around world tech P1 complete
clouds produce wind tech P1 Complete
ships shoot tech P1 complete
cannonballs react to world gravity tech P1 complete
cannonballs collide with ships tech P1 complete
Create world tech P1 complete
Create ships tech P1 complete
Create clouds tech P1 complete
Clouds move around world tech P1 complete
Ships movement influenced by clouds – (open sail, close sail) tech P1 complete