Almost a functional game…
I’ve been programming for a few hours, and I’ve very nearly programmed the basic concept and mechanics. What should happen is that you, in your 1 pixel large world, can create a new pixel next to you by pressing the arrow keys. What actually happens is that your cute little pixel stands in the middle of a black background, and pressing the arrow keys causes
I was fully expecting to have to debug my program for hours, but I couldn’t be bothered to change what had been a fun few hours into a frustrating and dull session from debugging. So I turned the stream off for a bit, and played a game of League of Legends. I still can’t fully concentrate on programming at the moment, so I’m going to take a quick break outside and hopefully everything will become clear afterwards. Still, things are looking bright for the future as I have not encountered any parts of the program that I haven’t been able to manage – at least, unless these errors turn out to be complex, which they shouldn’t be.
Goodbye!
