Okay, time to get started with implementation
Game mockup:

Stuff I need:
Collision space class :
Detecting collisions(pixel perfect)
World class :
Health bar
sprite
sprite + collision space mutates
Giant space paddle :
Movement
sprite
Meteors class:
Movement
Gravity
Sprite
Ships:
Movement
Attack
self sprites
attack sprites
Fleet: class
Manage ships
Game data editor
When do enemies come?
Where do they come from?
Scoring system:
Think about how to score the player