Brainstorming for Ideas

LD23 started 7am local time, but since I had a rough week I decided to wake up when it’s time. This happened around two hours ago. Before having breakfast I had a peek at the theme, but decided not to think about it too much. To get my subconscious mind working or something.

Breakfast is now over and the ideas start coming, even as I am writing this. I will throw some of them at you:

  1. Build circuits! In the beginning you have nothing but a NAND gate. At the end you will have a fully functional nano robot.
  2. Build circuits! Synchronize the actions of your cute nano robot using a clock, gates and other components. Similar to SpaceChem, but different.
  3. Quantum mechanics:  States, tunneling, entanglement, weirdness. How to get this into a game? No idea.
  4. Uncertainty principle and probability distributions. Mechanics similar to the game (the name is on the tip of my tounge) where you guide a stream of particles using attractors, repellors and stuff.
  5. Very many people on very little space. And then you run around and … this is going nowhere.
  6. You jump from tiny planet to tiny planet. And you do stuff there. Like solving quests.
  7. Biology: You are an amoeba kind of creature and your goal is to eat other creatures to gain their abilities. Like Flow or Osmos. But different somehow.

I think I will stop here and try to work out possible directions with all of the ideas. My favorites at the moment are 2., 4. and 7.  I will write again when I have my concept.

Edit: I couldn’t stop, so here’s number 8: Ants. This is my new favorite.