Let the chaos begin!

At first glance, there doesn’t seem to be much room for interpretation with the theme Tiny World. I’ve seen a lot of people working on games that take place on small planets or maps and I’ll admit that was my first idea too. Then I had the idea, why not represent the regular world but in a tiny form? I looked at quarks, the smallest objects in existence that comprise protons, neutrons and all other particles, and had the idea to build a construction game where you start with quarks and build up to the larger forms of matter. (I suspect this game would’ve been valid if Alchemy had won, too!) An obvious inspiration is Scale of the Universe, but my game probably won’t function in exactly the same way – for starters, there’s no way I’ll be able to represent the same scale range as that.

In a few minutes I’ve got to head off to my Computing class (Saturday lessons FTL) but once I get back I’ll be getting down to work on this game. At present I’m working out in my head exactly how I’m going to structure the program, and hopefully soon after that is sorted I’ll have something to show you guys.