R. The roguelike set in a tiny… tiny world… and window.

Basically, the idea is to make a roguelike set in a world and a window so small that you can barely see what you’re doing.
It’s my very first participation and I’m working with C++ and the SFML library… I hope to get it done by the end of the countdown.

A bigger version of the draft, so you don't have to zoom :)