Hi Everyone: Checking in.
This is one of the hundreds of “Holy crap I’m going to do this” posts that have been popping up lately.
About me: I’m a graduate student at UCF. I work in a graphics lab, so I will be using OpenGL and C++0x
I’m using a personal code library that I developed for my graphics research. It is available here under the GPL, but its not much, just model loading and saving
and an OpenGL window that my fiancee wrote as a present to me that I got permission to use and put open source. Engine is at https://github.com/Steve132/soaper6 but I strongly recommend against anyone actually using it.
I hope that the graphics on my game don’t suck too much, that I actually have the gumption to finish, and that my little engine ends up better as a result. (I’m using LD to put it through its paces and see where it needs improvement)