I’m in!
Was thinking about trying a new framework like Slick2D or Flashpunk but I think I’ll stick to what I know best, which is Unity. I’m going to focus mostly on gameplay this time around but I hope to get around to making some great pixel art. RagePixel seems like what I’ll use the most. I just picked up my first iPad today so I’ll try to make something suitable for the platform; playable in the web browser too of course.
- Code: Unity 3D (C# & MonoDevelop; Mobile Basic license)
- Planning:Paper or Procreatefor sketching
- Art:Pixen and/or Blender (RagePixel plugin too)
- Audio: Audacity + microphone & BFXR
I will try to post updates on Twitter and G+ regularly.