I’m in! Going to use le javascript this time round.

This time around, I’m going to break the mold and do something in Javascript. I’m looking at two options depending on the theme. “Build it then use it” seems to be a likelyhood so in that case I’ll do something like Fantastic Contraption. If its something that lends itself to an RPG, which I’m hoping is the case, I’ll do a roguelike. Thats right, a roguelike, in javascript 😀 not sure there are many of those around right now. There is also a possibility that I’ll do an FPS but only a few possible themes lend themselves well to that.

Whatever I do I’ll need some backing store either for saved games or to host the main page stuff, so I’ll have to write that in PHP, the rest will be pure JS. Again depending on the theme, I have several choices of API’s, I’ll probably use something in the CreateJS framework. If I end up doing physics though, I’ll be looking at JiglibJS2.

This is going to be highly experimental so I’ll get the most basic game to work first and then add to it iteratively, not my usual strategy.