I’m In
The only pre-compo works that will be in my submission is just setting up my environment and creating a shell for the game. This includes the splash screen, menu screen, level screen, and end/credit screen. They have no content in them; they are just empty shells to begin the competition with.
If this will be problem, just say so and I’ll start from scratch.
Source for the empty screen classes can be found Here.
UDPATE: Screw java webstart; I’m also having all sorts of last minute issues with my engine choice; gonna play it safe for my first LD48…
Language: Java (LWJGL + Slick2D + marteengine) GameMaker HTML5
IDE: Eclipse GameMaker IDE
Graphics: Inkscape + Gimp
Audio: Ardour + sfxr
Comments
20. Apr 2012 · 00:47 UTC
I don’t think it’s a problem, as long as you release the source “engine” ahead of time. Somebody can correct me if I’m wrong though.