Jacked up and good to go!

For my second Ludum Dare, I’ve decided to not use C#/XNA due to portability issues.

This time around, I’m going to try using a different language and a library I have never touched before.

 

Tools:

Language and Library – Java + Slick2D/lwjgl

IDE – Eclipse

Music and sounds – Audacity, headset microphone, nearby instruments and objects

Graphics – Paint.NET and GIMP

Energy generating fluid – Coffee

Inspiration inducing inebriant – Beer