Timelapse and Postmortem

It took a few tries in Motion to upload to YouTube properly, but without further ado, here’s my timelapse for the creation of The Travel Section, with a postmortem after the link:

http://www.youtube.com/watch?v=xhNemclQU7s

So, what went right:

  • Sticking to UIKit was a great idea, as it let me visually design my interface and make sure it was going to come out right on the first try.
  • SpriteSomething on iPad was super-useful for making pixel art.

And of course, what went wrong:

  • I totally misused UIStoryboard in my first pass of the app. If I had done just a touch more reading before I started, I wouldn’t have lost five or so hours near the end of the compo.
  • CoreAnimation isn’t for games. I had four or five hours to make my minigames near the end, and if I had stuck to basic NSTimer and manual animation at the start, I probably could have done three or four of them in the time it took me to do just one on the second try.

So, that was my Ludum Dare 22! It was a tough experience, taught me a lot, and was quite a bit of fun. Hope you enjoy the game, if you happen to put it on your iPhone/iPod!