The End Is Near

Last SVN commit message: Added really crappy winning message.

Because a popup box really is crappy.

That being said – I’ve finished the most basic game ever. I created a very (read: VERRRY)  basic menu which allows you to select a level and then play it. Contains some “How To Play” data as well. All very exciting.

Not much has changed from the halfway mark. What I thought I could implement turned out to be very time consuming and I had to scrap most of the cool stuff. So I’ve just added some prettier pictures and some cleaner functionality.

In the last few hours I’ve cleaned up the code a bit and now it is possible to create your own levels and play them! All it requires is a image editor like Paint and a text file with the coordinates for the light turrets. That might get me a few more points 😉

With this being my first Ludum Dare – I was thinking I’ll just use this as a learning experience to discover what I need to do BEFORE the next time. And it has been a VERY big learning experience. Also might enter the Jam next time and get a few people in and make a party of it. Because my lack of creativity and idea’s started to show about halfway though.

Now… On to discovering how I can package it up. 2.5 hours left!

(Also: look out for the source on GitHub. Because I know everyone loves to criticize  hacky programming)