WebGL is Nutz
Hello guys!
Has anyone else has had some really weird sprite rendering bugs on WebGL versions of your games?
I mean, man! I would love to see WolfBit running smoothly in browsers – even though I think the best experience comes in a dark room, headphones and glorious fullscreen for our 64-bit display :).

Also, on a side note, we will study reducing the size of the Downloadable versions of the game.
By the way, if you haven’t played WolfBit, you should and it’s awesome.
WE MUST GO TO THE WOODS.
WE MUST GET RID OF THE DARKNESS.
WE MUST STOP THE BEAST.