Not long now

Just over ten hours left. Still no art or sound to speak of, so I’m thinking that even if I get to it at all, it will be a pretty lame job with the time I have left. Then again, the whole 48 hours of me making art would still be lame :)

Not to worry though, there is a game of sorts which is kinda fun to play. It’s very short and I ended up scrapping all the enemies/fighting ideas, but I did make a lot of good progress with Angelscript-ing of events which was my main goal for this weekend. It turns out I haven’t really needed to spend much time on using SFML features after all.