SCROLLING WORKING OH YES

With 17.5 hours remaining, and 9:30pm on the clock, I finally have scrolling working!

This is exciting, because I don’t actually have an easy-to-address framebuffer or a mega-fast CPU.

See that? That's a non-corrupted, non-top-left part of the level.

In fact it’s so exciting that I’m giving you development snapshot #003. Enjoy. Note that I disabled the ground check for jumping; this is so you can see the awesomeness of bi-directional scrolling.