Finally, a playable version :D

It’s a web .swf file. No downloads necessary!
http://dl.dropbox.com/u/43348544/LudumDare22.swf

After ~12 hours of coding into my 2nd Ludum Dare, here’s my still very inexperienced work in progress riddled with balance issues, bugs, unimplemented dreams, terrible placeholder UI, and really awesome placeholder art and music from Adam Atomic and DrPetter, respectively.

What I’m most happy with is the concept that I plain lucked across. I had the idea daydreaming way back during my first ever programming course. Every time you complete a level, you create another copy of yourself with all of your current abilities–Shadow Link, if you will–who unfortunately really dislikes you and wants you to go away. I just hope that my execution will ultimately be able to do it justice.

If you’re on one of your rare breaks in the compo, try it out. Tell me what you think needs extra swings of the fixin’ bat. Thanks, cheers!

Comments

dr_soda
18. Dec 2011 · 04:27 UTC
Nice concept there. Good choice on Flixel for this particular game!