Bug fix and post-mortem for Foreshift
Check out my post-mortem for Foreshift here:
Foreshift: Ludum Dare #35 post-mortem
I talk mainly about how I made the art and sound for the game.
Also, uploaded a bug fix for the multiple-spawning balls. Boy, it was so tempting to want to make a few subtle changes for the overly-difficult level 6, but I didn’t feel that would be in the spirit of the compo!

Tags: bugfix, post-mortem