Some progress

hmm… so the ‘story’ will be that uhh somehow you got stuck in an underground cavern and are trying to find the exit. And since there is no one else there, you’re alone. haha… oh well, as I said in the last post, this weekend will be more an exercise in using the new tools than a proper game. As usual, it’s a 2d physics thingy:

Most of the player movement, and some basic detection of when it enters a certain area is done. Tomorrow will be making the level and some enemies/obstacles. Art and sound are somewhere way down at the bottom of the list, around the ‘may not get done’ region. Right now though it’s time for some sleep.