Central story type campaign descisions
After considering essentially making a more graphically sophisticated version of Pong, but playing tenis against a wall, in much the exact same way I was forced to do in school, we have decided on being “inspired” by two things
- the Modron dungeon in PS:Torment.
- the Cure song “a Forest”
It should be pretty obvious, if you’re familiar with either of those things, what we’re going to do. Probably as a side scroller, because we’re boring.
Maybe we’ll have a sort of “time limit” in that you can literally starve/bleed (via DOT) while searching. We’re unlikely to win any “fun” categories! But it’s not about the winning, it’s about the learning and the creation of something frustrating and depressing!