Game planning complete

I have now fleshed out the entire game, with an idea of each of the characters and their goals and why, the playfield/planet, the way they move and conquer, and the way they win.

I’m unsure on balance just yet.  I do know the Aliens have the toughest time winning, but they also have unlimited troops.  Unsure on the virus yet, baby and doctor are probably just fine.

Rules are done, but not in code.

Time to figure out how to translate design to code (:

Comments

Truck
17. Dec 2011 · 10:28 UTC
also scenesat is getting annoying this morning, seems to be a load of anti-get-stuff-done crap and I’m moving away from it to something more condusive to work. I don’t have time to make a playlist anyeay. Plus I’m not really sure exactly WHAT it is that is causing me to dislike these tunes, other than the lame YT Cracker crap – I just need ambient drone I think.