I’m in!
This will be second Ludum Dare. I’ll be working solo again and am shooting for the 48 hour compo, but if more time is needed will submit for the jam instead. Last LD I focused too much on blogging and polishing the game visually; this time around I will focus more on core game-play elements.
My tools:
Engine:
Unity3D (c#)
Graphics:
Photoshop CS6
Sound / Audio:
sfxr & Abundant Music
Web work (if necessary)
Dreamweaver (CFML)
Time to fire up the old NES and get some inspiration before we start. Good luck to everyone, and I’ll see you on the other side!