Finally, an idea…
…or rather, one that seems it’ll work. The trick was to rip off a game that I really loved from the NES era: Solar Jetman. The jist of my game (as of this moment) will be simple and unoriginal: You’re stranded on a planet. You need to explore caves (in a spaceship; none of this platform nonsense 😉 ) collecting items that help you depart from said planet. It’ll be a side-scroller. I will use Unity with the help of the 2D Toolkit and/or RageSpline.
I had some other ideas originally but I just wasn’t feeling the prototypes. This is a bit more ambitious but at least it’s scaleable.