Night 1, recap
For LD22 I’ve spent a lot more time drinking and lot less time coding than I did for LD21, but I do have a pretty solid idea now, thanks to the input of my lovely wife <3
I've decided to code this project in lua using love2d, something I haven't used before but seems pretty solid. I saw a good number of entries in the last LD using it, and I've used lua plenty in World of Warcraft addon development – easily enough to be very familiar with syntax and common functions. The Love2d framework syntax is simple and shouldn't be a problem, and I'm looking forward to getting to work. Now though, i've had far too much Jack Daniels to be productive and am spending my time listening to music and watching IRC, commenting on the progress of others. I should get some sleep and get up tomorrow to work on the project.
Fun times all round, good luck to all, sleep approaches!