What I’m Using
Tools
Regarding the tools I will use for Ludum Dare, this is what I will use:
IDE/Editor
I’ll probably try and use Xcode, but only if I get the lua syntax working inside it, otherwise I’ll stick to Text Wrangler.
Graphics
For graphics I will most likely use Photoshop, because GiMP on Lion is really crap and my old favourite Pixen keeps crashing.
Music/Sound FX
I think like most people, I will be using sfxr for sound effects. And maybe at the end, I might make some music on LSDJ.
Coding
And now this is what I’ll be using to program.
Language
I’ll be using Love2D, which is a 2D game engine built on Lua , I haven’t used it for too long but It’s a really nice language and I think a nice simple game will be fun in it.
Libraries
If I make a top-down tile based game (Very Very Likely) then I will be using AdvTiledLoader to parse maps from Tiled and to also help me with collisions.
For the sound, there’s a nice little library called TESound which is nice to work with as it’s so clear.
Other than them definite ones, I may use LoveUI and a few others I decide when I know what I’m doing.