My LD Game(s) – Requirements
Well, I’ve decided on some parameters to guide the design of the “microgames” that I want to make for LD.
- The games’ state must be tracked as a collection of numbers, ideally integers
- The games must use very simple stages (single-screen, four or fewer types of terrain element including open space) or a single stage
- The games must has integer scores
- The games must have one or more definite loss conditions, but must be continuous (IE: no definite win conditions)
- The games must each give the player only two retries (three tries total), but must clear misses at certain score intervals (will vary between games)
- The games must have some kind of event at a high score threshold (event and threshold will vary between games)
- The games must not involve combat
- The games must only use the arrow keys and space bar, but ideally not all of them
- There must be four or five games (no fewer than four, no more than five)