I’m in!
I’m in for Ludum Dare 22! Furthermore, I’ll be devving it up with a bunch of other South Africans at the Cape Town LD event, which should make for a fantastic weekend.
I’ll be using my usual tools and language:
– AS3 w/the FlashDevelop IDE
– The ever-faithful tweenlite library, and perhaps box2d or Ape physics
– Blender/Gimp
– Sound… who knows? I think I’m cursed when it comes to getting sound in a game.
I thought about being brave and getting aquainted with another language/framework for this LD, but decided to stick with AS3. While it would fun to have a go with something like Unity for a 3D game, AS3 remains the safest choice for me, with respect to the 48-hour period. It would be nuts to try and wrangle something one isn’t totally familiar with, so maybe between now and the next one I’ll broaden my horizons.