I’m in for whatever it’s worth. (updated)
Hi there!
I have been pretty exited about the next LD48. I’m really new to game making, have been practicing for a couple of month with some tutorials but nothing like 48 hours game making so I hope to hear some good advice on this one (not that I haven’t read almost everything here at LD.com). My gold is to get to one of the finish lines(comp or jam, whatever) and toolchain of choice would be:
- Unity3D; setting up into a 2d constraint and js scripting.
- Pixen (since I in Mac OS). It is great since you can use background images and I’m not to good art maker or have a super tablet.
- CFXR for sound effects.
- Garage band or some loopy music maker to simplify things around.
- Orthello (free-version); and this one particularly have never used so second thoughts all over my head. And in the case of using sprites then:
- texture packer.