Participating in LD22

I’m going to be participating in the LD #22 Compo using the following code libraries:

  • bss_util – Utilities library with various high performance structures.
  • TinyOAL – Simple, easy to use sound library.
  • PlaneShader – 2D graphics engine
  • TeV Engine – 2D Game Engine using PlaneShader, TinyOAL and Box2D

Builds of PlaneShader and TeV Engine are available upon request. However, TeV Engine is still unstable and in development so it’s likely to be of limited use.