ITIAMOSIWE Postmortem
A few thoughts on the pseudo-completion of my game, ‘I THINK IN A MINUTE OR SO I WILL EXPLODE.’

Climban gaems
It was a bit of a mess, all told. I spent almost all the time getting the switching mechanic to work properly. I always forget that swapping two states requires a break, or else it’ll just loop and loop back. Silly little mistakes.
I missed out on the chance to add sound, and decent menus. But the extended submission period did give me a chance to patch some bugs andfix the non-functional difficulty curve.
All in all, I’m happy to have gotten it done, and I hope everyone gives it a go. And I think I have an idea of where I’m going with it if I want to polish it up. Getting it done wasn’t as cathartic as I expected, but I guess it’s because it’s not really done yet.
There’s always more to do.