Game is done, Time for sleep then tweaking.

So Unity was easier to pick up than I expected. It is hard for me to give up so much of the control that I am used to. I managed to make a game where you have to escape flying robot drone things that are rather difficult to get away from. Getting a few hours of shuteye and then its time to clean it up and get some distributions ready. I’m leaving in a physics bug that throws the player when a bullet hits it since it is rather entertaining to go flying across then map when you die. here is a teaser screenie.

 

 

 

The hardest part is coming up. What should I name it? Escape from the angry drones?  :/